

These fireteams can be user created or game generated depending on the mission selected by the player. The game also has the capability to group players into fireteams for greater coordinated strategy. This allows for much more focused and intense combat situations, similar to the original Unreal Tournament assault mode.Įach player class normally has new objectives show up during game play, many times based around the specific capabilities of that class. Unlike other team-based online games (such as the Battlefield series), the gameplay is much more focused on one or two main objectives at once, rather than spread all over the combat area. While the teams are asymmetrical, both sides have the same basic weapons and tools to complete objectives. Teams are based on human (GDF) and alien (Strogg) technology.

Quake Wars is a class-based, objective focused, team-oriented game. Since 2011, the rights to the game have reverted to ZeniMax Media. Unlike Wolfenstein: Enemy Territory, Quake Wars is a commercial release rather than a free download.Įnemy Territory: Quake Wars received mostly positive reviews upon release, with a more mixed reception for the console versions. New features include the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much bigger maps and the option of computer-controlled bot opponents. Quake Wars is a prequel set in the same universe as Quake II and Quake 4. It is a spinoff of the Quake series and the successor to 2003's Wolfenstein: Enemy Territory. September 28, 2007, and later in North America on October 2. The game was first released in the PAL region on
#Enemy territory quake wars pc mac os
Enemy Territory: Quake Wars is a first-person shooter video game developed by Splash Damage and published by Activision for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360.
